MSTS Gondola, Rock Island #180043
photo/hand repaint by Matt Leistico, KUAT Rail Yards  
(leistico@ix.netcom.com)  --questions/comments?????
4/25/02
used some end/msc textures from GN Gondola By Jasper Burmester
Origional Pic from: Rock Island Color Guide to Freight and Passenger Equipment
by Steve Hile, David H. Hickcox, and Todd Miller
pic taken by: Rail Data Services

Original model by Clifford Timm.
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Short Version of the README
This is a repaint of the MSTS Gondola by Clifford Timm
to ROCK ISLAND colors #180043

You know what to do with it.

Long version of the README
A) WHERE IT CAME FROM, CONDITIONS OF USE
B) HOW TO USE THIS LOCOMOTIVE
C) USING THE CONSIST EDITOR
D) HOW THIS LOCOMOTIVE WAS CREATED
E) PROTOTYPE SECTION
F) LEGAL STUFF, TERMS OF USE
G) THANKS
H) QUESTIONS/COMMENTS?
I) ME


A)  This is a repaint of the MSTS Gondola by Clifford Timm
This repaint is Public Domain, and may not be sold for commercial purpose, and may only be distributed from Train-Sim.com (unless approval is obtained for distribution elseware)

 Once you have have downloaded it, please feel free to make whatever use
of it you wish.  However it is highly recommended that you only use it for the following reasons:
1) As a base for further repaints 
2) to take to a MSTS scrapyard
3) To operate on Microsoft Train Simulator Track, with other MSTS equipment. 
4) Photo Opps.

It should not be used for:
1) Use with real world railway equipment 
2) head end power
3) being scrapped
4) As a paperweight

Otherwise Have fun!


B) HOW TO USE THIS CAR

This car is ready to use. To install it do the following:

1) Unzip it into your:

   \Program Files\Microsoft Games\Train Simulator\TRAINS\TRAINSET

   folder. Make sure you have your zip program set so that it will create
   directories that are included in this zip file. You'll end up with a
   new folder named:

   \Program Files\MicrosoftGames\Train Simulator\TRAINS\TRAINSET\GOND_RI_Brn_#180043

   which will contain the Rock Island Gondola ready to run.
Feel free to change the folder name and/or the name line in the .wag file after install to 
suit your own personal nomenclature standards.
That's it! You can now add this new car to your own consists,
using the consist editor portion of the activity editor.


C) USING THE CONSIST EDITOR

To use any add-on cars or locomotives (or to create different
consists even with just the default ones) you use the consist editor.

Unfortunately, the consist editor is difficult to find, as it's
actually a subsection of the activity editor. When you installed
Train Simulator you should have gotten two desktop icons, one for the
sim itself and another labeled "launcher"; launcher is the one that
starts up the editors. Double click on it and then from the menu
select activity editor. If you don't have the second icon, use the
Windows start button and look in Programs | Microsoft Games | Train
Simulator for Train Simulator Editor And Tools and click on that.

Once the editor starts, open the File menu and select new. You'll be
prompted for some information about the new activity you're about to
create but just use the defaults, as you are not actually going to
save the activity anyway.

Now, look at the right side of the editor main window, for the
section labeled "Player Services"; technically a consist is a player
resource. Under this section click the "new" button and that will
open yet another window. In the middle of this window is a section
labeled "Consists" and another "new" button; click this and the
consist editor will load.

To create a consist, choose a file name for your consist and a screen
name.  The screen name is what will show up within the sim when you
open the consist drop down box. Then, simply choose the locomotives
and cars you want in your consist and save when you're done.

Tips: Consists are organized according to the lead locomotive. If you
make the BNSF Dash 9 the first locomotive in your consist when you
run the sim you will find your consist by first selecting the BNSF
Dash 9 and then looking in the consist drop down box. If you have
more than one locomotive in your consist you can reverse the
direction they point by right clicking on them.

D) HOW THIS CAR WAS CREATED 

Repainting existing cars/locomotives is easy if you have a suitable
graphics program such as PaintShopPro7. Each default car/locomotive
comes with several images, ones in the form of a Targa file (the file
whose name ends in .tga) and others in the form of a bitmap file (the
file whose name ends in .bmp). Open these files and edit the parts of
the car/locomotive you want to change, then use the makeace.exe utility
to convert the results to the .ace files that the sim uses.


E) PROTOTYPE SECTION

This car was done based on a photo from Rock Island Color Guide to Freight and Passenger Equipment
by Steve Hile, David H. Hickcox, and Todd Miller
the atual photo was credited to: Rail Data Services

for other Rock Island prototype info check out http://www.simpson.edu/~RITS/    
Rock Island Technical Society, or Jeff's Guide at http://www.rockisl.com/

(Just in case)
F) LEGAL STUFF, TERMS OF USE:

These files and the ideas that go with them are freely given to anyone who chooses to use them.  The only condition is that you use them at your own risk as I will not be responsible for any real or perceived problems they might create.  
The re-skin may not be sold for commercial purpose, and may only be distributed from Train-Sim.com (unless approval is obtained for distribution elseware)


G) THANKS

Thanks to:  
Clifford Timm for the model
Steve Hile, David H. Hickcox, and Todd Miller  for the book they put out 
Nels Anderson for this original readme

and the helpfull MSTS forum people at train-sim.com


H) QUESTIONS/COMMENTS? 

This is the twenty-first item for MSTS that I have done, the others were: 
ROCK GP-38 #4336 
ROCK Caboose #17085 
ROCK Covered Hopper#133256 
IOWA INTERSTATE GP-38 #600
ROCK BOX #716191
ROCK KTTX 89'Intermodal Flatcar w/ Modern trailers
ROCK ISLAND Red/BK/Wht RS3 #497
ROCK GP7 Blue #4439 
ROCK GP9 Blue #4491
ROCK 100Ton 3bay coal hopper#19014(red) w/ loads
ROCK GP7 BkRdWt #1272
ROCK WIDE VISION CABOOSE #17022 (UNRELEASED)
ROCK SD40-2 #4795
ROCK 40' Grn BOX #47440
ROCK 40' Blu BOX #57607
ROCK AUTO RACK #995001
ROCK KTTX89' Intermodal Flatcar w/ Green Tarp trailers
ROCK 100Ton 3bay coal hopper#10468 w/loads
Yosomite Hi-Hip Graincar
ROCK WV Caboose (late version) #17022
ROCK Gond #180043



Anyone out there have questions/comments/paint job requests?

I) Me 
Matt Leistico, KUAT Rail Yards (KRY), specializing in e- scale model railroads
Kustomized Useable Add-ons for MSTrainsim  
a distant relative of Kuat Drive Yards (KDY)

 Matt Leistico
 leistico@ix.netcom.com
 Denver, CO



does anyone actually read down this far?? --- I know you don't, no one looks at the readmee till there is a problem, but thats OK, I don't either, but I know I should, because sometimes there are interesting tidbits of info in them.  Or just the ramblings of an idiot, looking for something to do, while writeing  the readme's for 9 projects, until late into the night..........
The End
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